Kadir Nar | Meeting
I recently had a productive discussion with Kadir Nar, an AI developer who has contributed significantly on platforms like GitHub and Hugging Face.
We engaged in a meaningful discussion with Alp Doğu Eser, covering a range of topics including art, art history, the definition of art, the role of AI in art creation, and the evolution of machine art throughout history. Here are some suggestions from our conversation:
“S1m0ne” is a 2002 science fiction film directed by Andrew Niccol. The movie revolves around a struggling filmmaker who creates a virtual actress using computer-generated imagery (CGI). The virtual actress, named Simone, becomes a sensation, leading to a series of comedic and dramatic events as the filmmaker tries to maintain the illusion of her existence while dealing with the consequences of her growing popularity. The film explores themes of media manipulation, celebrity culture, and the blurred lines between reality and simulation.
Karl Sims is a computer scientist and artist known for pioneering work in the field of artificial life and evolutionary computation. He is renowned for his “Genetic Images” project, where he used genetic algorithms to evolve visually striking and intricate images. Sims’ innovative approach demonstrated the potential of using computational processes to generate artistic content through simulated evolution.
Bager Akbay is a contemporary artist known for his innovative use of mixed media, combining elements of painting, collage, and sculpture to explore themes of identity, culture, and society. His work often features intricate layers of materials and textures, creating visually captivating and thought-provoking pieces. Akbay’s art challenges traditional boundaries and invites viewers to reconsider conventional artistic forms.